








0 Recommend
Abracci by Ghidini 1961
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 92 MBNEW |
| Colors: | |
| Length: | 220 cm |
| Width: | 273 cm |
| Height: | 84 cm |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 23 November 2023
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
0 comments
Abracci by Ghidini 1961
PRO
$7
Royalty free
20
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 92 MBNEW |
| Colors: | |
| Length: | 220 cm |
| Width: | 273 cm |
| Height: | 84 cm |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 23 November 2023
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
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