








0 Recommend
AiCleaner
PRO
$7
Royalty free
| Platform: | Script |
| Render: | Standard |
| Size: | 0 MBNEW |
| Style: | Modern |
Published 14 October 2026
3ddd is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
Video about the script:
https://youtube.com/shorts/NQ1ae4mL7eY?feature=share
https://vk.ru/clip-226908262_456239116
The script converts the model generated by the neural network into a clean one: it performs retopology, UV mapping, and transfers all material maps to the new model.
Other scripts: https://3dsky.org/collection/shared/5514167
Installation:
Drag the script into the open window of 3ds Max.
Next: Customize - Customize User Interface - Toolbars, category sofiakholina.
Drag AiCleaner to any panel.
If the script works incorrectly or you encounter an error, please report it.
How to use:
Select the model, enter the desired number of polygons, and click Clean. The original model is hidden.
Polygons - the number of polygons for the new model
Ray offset - is automatically set when the model is selected
Clean - start
Maps are saved in the AiCleaner_maps folder next to the scene, in the original size and format; a material for rendering selected in Render Setup (Corona, V-Ray, Arnold, others - Physical) is assigned to the new model. If the model has textures, the scene must be saved in advance. A model without textures is processed without UV mapping and baking.
You can interrupt the operation by clicking the Cancel button on the progress indicator.
If there are artifacts on the maps, adjust the Ray offset: increase for black holes, decrease for color from adjacent parts.
For 3ds Max 2022.1 and newer (or 3ds Max 2021.3 with Retopology Tools installed).
Video about the script:
https://youtube.com/shorts/NQ1ae4mL7eY?feature=share
https://vk.ru/clip-226908262_456239116
The script converts the model generated by the neural network into a clean one: it performs retopology, UV mapping, and transfers all material maps to the new model.
Other scripts: https://3dsky.org/collection/shared/5514167
Installation:
Drag the script into the open window of 3ds Max.
Next: Customize - Customize User Interface - Toolbars, category sofiakholina.
Drag AiCleaner to any panel.
If the script works incorrectly or you encounter an error, please report it.
How to use:
Select the model, enter the desired number of polygons, and click Clean. The original model is hidden.
Polygons - the number of polygons for the new model
Ray offset - is automatically set when the model is selected
Clean - start
Maps are saved in the AiCleaner_maps folder next to the scene, in the original size and format; a material for rendering selected in Render Setup (Corona, V-Ray, Arnold, others - Physical) is assigned to the new model. If the model has textures, the scene must be saved in advance. A model without textures is processed without UV mapping and baking.
You can interrupt the operation by clicking the Cancel button on the progress indicator.
If there are artifacts on the maps, adjust the Ray offset: increase for black holes, decrease for color from adjacent parts.
For 3ds Max 2022.1 and newer (or 3ds Max 2021.3 with Retopology Tools installed).
0 comments
AiCleaner
PRO
$7
Royalty free
62
| Platform: | Script |
| Render: | Standard |
| Size: | 0 MBNEW |
| Style: | Modern |
Published 14 October 2026
3ddd is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
Video about the script:
https://youtube.com/shorts/NQ1ae4mL7eY?feature=share
https://vk.ru/clip-226908262_456239116
The script converts the model generated by the neural network into a clean one: it performs retopology, UV mapping, and transfers all material maps to the new model.
Other scripts: https://3dsky.org/collection/shared/5514167
Installation:
Drag the script into the open window of 3ds Max.
Next: Customize - Customize User Interface - Toolbars, category sofiakholina.
Drag AiCleaner to any panel.
If the script works incorrectly or you encounter an error, please report it.
How to use:
Select the model, enter the desired number of polygons, and click Clean. The original model is hidden.
Polygons - the number of polygons for the new model
Ray offset - is automatically set when the model is selected
Clean - start
Maps are saved in the AiCleaner_maps folder next to the scene, in the original size and format; a material for rendering selected in Render Setup (Corona, V-Ray, Arnold, others - Physical) is assigned to the new model. If the model has textures, the scene must be saved in advance. A model without textures is processed without UV mapping and baking.
You can interrupt the operation by clicking the Cancel button on the progress indicator.
If there are artifacts on the maps, adjust the Ray offset: increase for black holes, decrease for color from adjacent parts.
For 3ds Max 2022.1 and newer (or 3ds Max 2021.3 with Retopology Tools installed).
Video about the script:
https://youtube.com/shorts/NQ1ae4mL7eY?feature=share
https://vk.ru/clip-226908262_456239116
The script converts the model generated by the neural network into a clean one: it performs retopology, UV mapping, and transfers all material maps to the new model.
Other scripts: https://3dsky.org/collection/shared/5514167
Installation:
Drag the script into the open window of 3ds Max.
Next: Customize - Customize User Interface - Toolbars, category sofiakholina.
Drag AiCleaner to any panel.
If the script works incorrectly or you encounter an error, please report it.
How to use:
Select the model, enter the desired number of polygons, and click Clean. The original model is hidden.
Polygons - the number of polygons for the new model
Ray offset - is automatically set when the model is selected
Clean - start
Maps are saved in the AiCleaner_maps folder next to the scene, in the original size and format; a material for rendering selected in Render Setup (Corona, V-Ray, Arnold, others - Physical) is assigned to the new model. If the model has textures, the scene must be saved in advance. A model without textures is processed without UV mapping and baking.
You can interrupt the operation by clicking the Cancel button on the progress indicator.
If there are artifacts on the maps, adjust the Ray offset: increase for black holes, decrease for color from adjacent parts.
For 3ds Max 2022.1 and newer (or 3ds Max 2021.3 with Retopology Tools installed).
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