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Aquarium with Squidward's house
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 25 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Glass, Liquid |
| Formfactor: |
Published 31 January 2021
Aquarium 250x250x250mm.
The model is made for anti-aliasing, it is recommended to enable TurboSmooth during rendering.
In the scene:
Polys: 31,506
Verts: 33,164
In the archive: model 3ds max_2013, textures, obj, mat.
ResetXform is done, objects are grouped, Pivot is set.
Objects, materials and textures have logical individual names in the Latin alphabet.
All elements of the model were created from real objects, all sizes and proportions are observed.
Enjoy your use!
The model is made for anti-aliasing, it is recommended to enable TurboSmooth during rendering.
In the scene:
Polys: 31,506
Verts: 33,164
In the archive: model 3ds max_2013, textures, obj, mat.
ResetXform is done, objects are grouped, Pivot is set.
Objects, materials and textures have logical individual names in the Latin alphabet.
All elements of the model were created from real objects, all sizes and proportions are observed.
Enjoy your use!
0 comments
Aquarium with Squidward's house
PRO
$7
Royalty free
59
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 25 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Glass, Liquid |
| Formfactor: |
Published 31 January 2021
Aquarium 250x250x250mm.
The model is made for anti-aliasing, it is recommended to enable TurboSmooth during rendering.
In the scene:
Polys: 31,506
Verts: 33,164
In the archive: model 3ds max_2013, textures, obj, mat.
ResetXform is done, objects are grouped, Pivot is set.
Objects, materials and textures have logical individual names in the Latin alphabet.
All elements of the model were created from real objects, all sizes and proportions are observed.
Enjoy your use!
The model is made for anti-aliasing, it is recommended to enable TurboSmooth during rendering.
In the scene:
Polys: 31,506
Verts: 33,164
In the archive: model 3ds max_2013, textures, obj, mat.
ResetXform is done, objects are grouped, Pivot is set.
Objects, materials and textures have logical individual names in the Latin alphabet.
All elements of the model were created from real objects, all sizes and proportions are observed.
Enjoy your use!
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