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Apollo Glossy Commode by fenton&fenton
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 13 MBNEW |
| Polygons: | 14K |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 15 March 2026
Apollo Glossy Commode by fenton&fenton
https://www.fentonandfenton.com.au/products/apollo-4-drawer-commode-olive
Dimensions: W1500 x D500 x H820 mm
Polys: 14158
The model is designed for smoothing and can utilize TurboSmooth.
Objects are unified and attached, with textures and materials having logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR in mind.
https://www.fentonandfenton.com.au/products/apollo-4-drawer-commode-olive
Dimensions: W1500 x D500 x H820 mm
Polys: 14158
The model is designed for smoothing and can utilize TurboSmooth.
Objects are unified and attached, with textures and materials having logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR in mind.
0 comments
Apollo Glossy Commode by fenton&fenton
PRO
$7
Royalty free
15
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 13 MBNEW |
| Polygons: | 14K |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 15 March 2026
Apollo Glossy Commode by fenton&fenton
https://www.fentonandfenton.com.au/products/apollo-4-drawer-commode-olive
Dimensions: W1500 x D500 x H820 mm
Polys: 14158
The model is designed for smoothing and can utilize TurboSmooth.
Objects are unified and attached, with textures and materials having logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR in mind.
https://www.fentonandfenton.com.au/products/apollo-4-drawer-commode-olive
Dimensions: W1500 x D500 x H820 mm
Polys: 14158
The model is designed for smoothing and can utilize TurboSmooth.
Objects are unified and attached, with textures and materials having logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR in mind.
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