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Apollo Glossy Sideboard by fenton&fenton
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 13 MBNEW |
| Polygons: | 14K |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 15 March 2026
Apollo Glossy Sideboard by fenton&fenton
https://www.fentonandfenton.com.au/products/apollo-glossy-sideboard-in-olive
Dimensions: W2000 x D500 x H820 mm
Polys: 14144
The model is created with smoothing, TurboSmooth can be used.
Objects are unified and attached, textures and materials have logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR considerations.
https://www.fentonandfenton.com.au/products/apollo-glossy-sideboard-in-olive
Dimensions: W2000 x D500 x H820 mm
Polys: 14144
The model is created with smoothing, TurboSmooth can be used.
Objects are unified and attached, textures and materials have logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR considerations.
0 comments
Apollo Glossy Sideboard by fenton&fenton
PRO
$7
Royalty free
19
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 13 MBNEW |
| Polygons: | 14K |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 15 March 2026
Apollo Glossy Sideboard by fenton&fenton
https://www.fentonandfenton.com.au/products/apollo-glossy-sideboard-in-olive
Dimensions: W2000 x D500 x H820 mm
Polys: 14144
The model is created with smoothing, TurboSmooth can be used.
Objects are unified and attached, textures and materials have logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR considerations.
https://www.fentonandfenton.com.au/products/apollo-glossy-sideboard-in-olive
Dimensions: W2000 x D500 x H820 mm
Polys: 14144
The model is created with smoothing, TurboSmooth can be used.
Objects are unified and attached, textures and materials have logical names.
Texturing is done using UnwrapUVW.
For Corona render, it is recommended to use version 1.5 or higher, as the glossiness of the materials is set with PBR considerations.
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