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APOLLO by Pholc
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 25 July 2025
Name: APOLLO by Pholc
Version: 2013
Preview: No
Units: Centimeters
Poly: 10,075
Verts: 10,387
Dimension: ↔ 12.5 cm, ↗12.5 cm, ↑ 74.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.archiproducts.com/ru/products/pholc/pendant-light-apollo-59_730582#
Version: 2013
Preview: No
Units: Centimeters
Poly: 10,075
Verts: 10,387
Dimension: ↔ 12.5 cm, ↗12.5 cm, ↑ 74.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.archiproducts.com/ru/products/pholc/pendant-light-apollo-59_730582#
0 comments
APOLLO by Pholc
PRO
$7
Royalty free
11
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 25 July 2025
Name: APOLLO by Pholc
Version: 2013
Preview: No
Units: Centimeters
Poly: 10,075
Verts: 10,387
Dimension: ↔ 12.5 cm, ↗12.5 cm, ↑ 74.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.archiproducts.com/ru/products/pholc/pendant-light-apollo-59_730582#
Version: 2013
Preview: No
Units: Centimeters
Poly: 10,075
Verts: 10,387
Dimension: ↔ 12.5 cm, ↗12.5 cm, ↑ 74.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.archiproducts.com/ru/products/pholc/pendant-light-apollo-59_730582#
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