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Arctostaphylos Manzanita Emerald Carpet Plant 01
PRO
$7
Royalty free
Platform:3dsMax 2015 + obj
Render:
V-Ray
Corona
Size:
175 MB
Polygons:942K
Colors:
Height:50 cm
Style:Ethnic
Materials: Organics
Formfactor:
Published 5 August 2026
Arctostaphylos Manzanita Emerald Carpet Plant 01

The 'Emerald Carpet' is an evergreen groundcover that grows to 1' tall by 6'-8' wide. It is favored by many landscapers as the manzanita of choice for inland situations. It has dark green leaves and exhibits compact growth. This variety is relatively tolerant of adverse soil conditions.

2 Different Models

1-height: 40 cm & 50 cm
2- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
3-Poles 942k + Verts 1919k
4- 4K texture + 4K material
5- BMP + JPEG (texture), MAX, OBJ
6- 3dmodels MAX + OBJ
7- Corona render + Vray render (Renderer Engine-MAX)
8- Standard render (Renderer Engine- OBJ )
9- Models have unwrapped overlapping and maps are real-world scale

Note
- To use the max file you need to use at 3dsmax 2015
- Units Centimeters
- Topology (quad mesh)
- You Can Use Turbo Smooth
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Arctostaphylos Manzanita Emerald Carpet Plant 01

PRO
$7
Royalty free
1
1
1
Platform:3dsMax 2015 + obj
Render:
V-Ray
Corona
Size:
175 MB
Polygons:942K
Colors:
Height:50 cm
Style:Ethnic
Materials: Organics
Formfactor:
Published 5 August 2026
Arctostaphylos Manzanita Emerald Carpet Plant 01

The 'Emerald Carpet' is an evergreen groundcover that grows to 1' tall by 6'-8' wide. It is favored by many landscapers as the manzanita of choice for inland situations. It has dark green leaves and exhibits compact growth. This variety is relatively tolerant of adverse soil conditions.

2 Different Models

1-height: 40 cm & 50 cm
2- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
3-Poles 942k + Verts 1919k
4- 4K texture + 4K material
5- BMP + JPEG (texture), MAX, OBJ
6- 3dmodels MAX + OBJ
7- Corona render + Vray render (Renderer Engine-MAX)
8- Standard render (Renderer Engine- OBJ )
9- Models have unwrapped overlapping and maps are real-world scale

Note
- To use the max file you need to use at 3dsmax 2015
- Units Centimeters
- Topology (quad mesh)
- You Can Use Turbo Smooth
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