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Artie Ripple Entertainment Unit by GlobeWest
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 87 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 19 April 2026
Artie Ripple Entertainment Unit by GlobeWest
https://www.globewest.com.au/artie-ripple-entertainment-unit-whitewash-tv-art-rip
Dimensions: W1810 x D500 x H480 mm
Polys: 108536
The model is created for smoothing, TurboSmooth can be used
Objects are attached as a single unit, textures and materials have logical names
Texturing UnwrapUVW
For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind
https://www.globewest.com.au/artie-ripple-entertainment-unit-whitewash-tv-art-rip
Dimensions: W1810 x D500 x H480 mm
Polys: 108536
The model is created for smoothing, TurboSmooth can be used
Objects are attached as a single unit, textures and materials have logical names
Texturing UnwrapUVW
For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind
0 comments
Artie Ripple Entertainment Unit by GlobeWest
PRO
$7
Royalty free
13
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 87 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 19 April 2026
Artie Ripple Entertainment Unit by GlobeWest
https://www.globewest.com.au/artie-ripple-entertainment-unit-whitewash-tv-art-rip
Dimensions: W1810 x D500 x H480 mm
Polys: 108536
The model is created for smoothing, TurboSmooth can be used
Objects are attached as a single unit, textures and materials have logical names
Texturing UnwrapUVW
For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind
https://www.globewest.com.au/artie-ripple-entertainment-unit-whitewash-tv-art-rip
Dimensions: W1810 x D500 x H480 mm
Polys: 108536
The model is created for smoothing, TurboSmooth can be used
Objects are attached as a single unit, textures and materials have logical names
Texturing UnwrapUVW
For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind
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