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Asphalt with cracks and patches. Editable
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 134 MBNEW |
| Polygons: | 72K |
| Colors: | |
| Style: | Modern |
| Materials: | Concrete |
Published 19 November 2023
Asphalt with cracks and patches. Editable.
If necessary, change the size of the dark rectangular sections of asphalt and the texture coordinates will change automatically (UVW Map modifier is assigned). You can also change the length of asphalt seams (using Editable Spline and the Sweep modifier). Control the number of cracks using Chaose Scatter. The example settings are in the archive. Create different and unique road surface options. Bonus hatch model NYC.
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- 4K textures
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Height
Normal
Roughness
Specular
Opacity
If necessary, change the size of the dark rectangular sections of asphalt and the texture coordinates will change automatically (UVW Map modifier is assigned). You can also change the length of asphalt seams (using Editable Spline and the Sweep modifier). Control the number of cracks using Chaose Scatter. The example settings are in the archive. Create different and unique road surface options. Bonus hatch model NYC.
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- 4K textures
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Height
Normal
Roughness
Specular
Opacity
0 comments
Asphalt with cracks and patches. Editable
PRO
$7
Royalty free
149
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 134 MBNEW |
| Polygons: | 72K |
| Colors: | |
| Style: | Modern |
| Materials: | Concrete |
Published 19 November 2023
Asphalt with cracks and patches. Editable.
If necessary, change the size of the dark rectangular sections of asphalt and the texture coordinates will change automatically (UVW Map modifier is assigned). You can also change the length of asphalt seams (using Editable Spline and the Sweep modifier). Control the number of cracks using Chaose Scatter. The example settings are in the archive. Create different and unique road surface options. Bonus hatch model NYC.
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- 4K textures
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Height
Normal
Roughness
Specular
Opacity
If necessary, change the size of the dark rectangular sections of asphalt and the texture coordinates will change automatically (UVW Map modifier is assigned). You can also change the length of asphalt seams (using Editable Spline and the Sweep modifier). Control the number of cracks using Chaose Scatter. The example settings are in the archive. Create different and unique road surface options. Bonus hatch model NYC.
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- 4K textures
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Height
Normal
Roughness
Specular
Opacity
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