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Baby Groot
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 88 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Wood, Organics |
Published 20 April 2019
Groot is a character from the comics of the Marvel universe. It was coined by Stan Lee, Jack Kirby, Dick Ayrs, and first appeared in the series "Tales to Astonish" # 13, in November 1960. He is an extraterrestrial humanoid humanoid with a high level of intelligence. It was originally introduced as an invader who seeks to capture people for experimentation.
He was later shown as a hero, and appeared in the 2006 series of comics entitled “Annihilation: Conquest”. In 2008 he joined the team of Guardians of the Galaxy.
In the archive:
- 3dsMax file
- OBJ file
- FBX file
- textures
Smoothing stack not collapsed
He was later shown as a hero, and appeared in the 2006 series of comics entitled “Annihilation: Conquest”. In 2008 he joined the team of Guardians of the Galaxy.
In the archive:
- 3dsMax file
- OBJ file
- FBX file
- textures
Smoothing stack not collapsed
0 comments
Baby Groot
PRO
$7
Royalty free
25
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 88 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Wood, Organics |
Published 20 April 2019
Groot is a character from the comics of the Marvel universe. It was coined by Stan Lee, Jack Kirby, Dick Ayrs, and first appeared in the series "Tales to Astonish" # 13, in November 1960. He is an extraterrestrial humanoid humanoid with a high level of intelligence. It was originally introduced as an invader who seeks to capture people for experimentation.
He was later shown as a hero, and appeared in the 2006 series of comics entitled “Annihilation: Conquest”. In 2008 he joined the team of Guardians of the Galaxy.
In the archive:
- 3dsMax file
- OBJ file
- FBX file
- textures
Smoothing stack not collapsed
He was later shown as a hero, and appeared in the 2006 series of comics entitled “Annihilation: Conquest”. In 2008 he joined the team of Guardians of the Galaxy.
In the archive:
- 3dsMax file
- OBJ file
- FBX file
- textures
Smoothing stack not collapsed
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