0 Recommend
Banana Whole Half and Slices
PRO
$7
Royalty free
Platform:3dsMax 2021 + fbx
Render:
V-Ray
Size:
59 MBNEW
Polygons:15K
Colors:
Length:18.5 cm
Width:21.7 cm
Height:4.4 cm
Style:Modern
Materials: Organics
Formfactor:
Published 21 January 2025
Realistic 3D model of ripe banana

The archive contains files: max_2024 (vray), max_2021 (vray), max_2018 (vray), fbx_2013(vray), GLB and textures.
Native format 3ds max 2024.

A stack with the TurboSmooth modifier is not collapsed.

Polys: 15,332
Verts: 7,678

with TurboSmooth, 1 Iterations:
Polys: 61,336
Verts: 30,680

with TurboSmooth, 2 Iterations:
Polys: 245 344
Verts: 122,684

Objects, textures and materials have adequate individual names.
Created texture map set for the PBR workflow - Metallic Roughness
Texture maps size - 4096х4096px
Texture maps format - jpg
Subsurface scattering (Translucency SSS) is used in the shader, it can be disabled if necessary.

Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you.

*********************************
Enjoy using!
0 comments

Banana Whole Half and Slices

PRO
$7
Royalty free
12
12
12
Platform:3dsMax 2021 + fbx
Render:
V-Ray
Size:
59 MBNEW
Polygons:15K
Colors:
Length:18.5 cm
Width:21.7 cm
Height:4.4 cm
Style:Modern
Materials: Organics
Formfactor:
Published 21 January 2025
Realistic 3D model of ripe banana

The archive contains files: max_2024 (vray), max_2021 (vray), max_2018 (vray), fbx_2013(vray), GLB and textures.
Native format 3ds max 2024.

A stack with the TurboSmooth modifier is not collapsed.

Polys: 15,332
Verts: 7,678

with TurboSmooth, 1 Iterations:
Polys: 61,336
Verts: 30,680

with TurboSmooth, 2 Iterations:
Polys: 245 344
Verts: 122,684

Objects, textures and materials have adequate individual names.
Created texture map set for the PBR workflow - Metallic Roughness
Texture maps size - 4096х4096px
Texture maps format - jpg
Subsurface scattering (Translucency SSS) is used in the shader, it can be disabled if necessary.

Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you.

*********************************
Enjoy using!