0 Recommend
Banquette Asti, Inmyroom
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
118 MBNEW
Colors:
Style:Modern
Materials: Fabric, Leather
Formfactor:
Published 25 February 2026
Banquette Asti, Inmyroom
Size 100 https://izhevsk.inmyroom.ru/products/1879390-banketka-asti-100-sero-bezhevogo-cveta 
Size 120 https://izhevsk.inmyroom.ru/products/1879386-banketka-asti-120-belogo-cveta 
Size 160 https://izhevsk.inmyroom.ru/products/1879383-banketka-asti-160-belogo-cveta 
The manufacturer provides the opportunity to choose your own finishing option
The color of the model made in velour and leather can be specified in the Color Map
The model is made using Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, in the render - 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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Banquette Asti, Inmyroom

PRO
$7
Royalty free
42
42
42
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
118 MBNEW
Colors:
Style:Modern
Materials: Fabric, Leather
Formfactor:
Published 25 February 2026
Banquette Asti, Inmyroom
Size 100 https://izhevsk.inmyroom.ru/products/1879390-banketka-asti-100-sero-bezhevogo-cveta 
Size 120 https://izhevsk.inmyroom.ru/products/1879386-banketka-asti-120-belogo-cveta 
Size 160 https://izhevsk.inmyroom.ru/products/1879383-banketka-asti-160-belogo-cveta 
The manufacturer provides the opportunity to choose your own finishing option
The color of the model made in velour and leather can be specified in the Color Map
The model is made using Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, in the render - 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW