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Bar stool 30"
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 22 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 14 August 2021
Bar stool with a seat height of 30 inches (765 mm). The total chair height is 42 inches (1065 mm).
There are 4 copies of the model saved in the scene, each with its own customized material, a total of 4 colors.
On the model, the Turbosmooth modifier is assigned with the mode Render Iterations = 1, which is applied during rendering, in the viewport on the model, mesh smoothing is not applied to achieve better performance in viewport.
In the obj file, the model is saved with the applied Turbosmooth.
Model weight without Turbosmooth: 78361 polygons, 79192 vertexes.
All objects in the scene have unique names.
All materials have unique names.
The pivot point of the chairs is aligned with the center and bottom of the chair.
The chairs are fully unwrapped on the soft part and legs, except for rivets.
Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you.
For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR.
There are 4 copies of the model saved in the scene, each with its own customized material, a total of 4 colors.
On the model, the Turbosmooth modifier is assigned with the mode Render Iterations = 1, which is applied during rendering, in the viewport on the model, mesh smoothing is not applied to achieve better performance in viewport.
In the obj file, the model is saved with the applied Turbosmooth.
Model weight without Turbosmooth: 78361 polygons, 79192 vertexes.
All objects in the scene have unique names.
All materials have unique names.
The pivot point of the chairs is aligned with the center and bottom of the chair.
The chairs are fully unwrapped on the soft part and legs, except for rivets.
Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you.
For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR.
0 comments
Bar stool 30"
PRO
$7
Royalty free
12
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 22 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 14 August 2021
Bar stool with a seat height of 30 inches (765 mm). The total chair height is 42 inches (1065 mm).
There are 4 copies of the model saved in the scene, each with its own customized material, a total of 4 colors.
On the model, the Turbosmooth modifier is assigned with the mode Render Iterations = 1, which is applied during rendering, in the viewport on the model, mesh smoothing is not applied to achieve better performance in viewport.
In the obj file, the model is saved with the applied Turbosmooth.
Model weight without Turbosmooth: 78361 polygons, 79192 vertexes.
All objects in the scene have unique names.
All materials have unique names.
The pivot point of the chairs is aligned with the center and bottom of the chair.
The chairs are fully unwrapped on the soft part and legs, except for rivets.
Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you.
For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR.
There are 4 copies of the model saved in the scene, each with its own customized material, a total of 4 colors.
On the model, the Turbosmooth modifier is assigned with the mode Render Iterations = 1, which is applied during rendering, in the viewport on the model, mesh smoothing is not applied to achieve better performance in viewport.
In the obj file, the model is saved with the applied Turbosmooth.
Model weight without Turbosmooth: 78361 polygons, 79192 vertexes.
All objects in the scene have unique names.
All materials have unique names.
The pivot point of the chairs is aligned with the center and bottom of the chair.
The chairs are fully unwrapped on the soft part and legs, except for rivets.
Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you.
For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR.
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