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Wilson Basketball
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 149 MBNEW |
| Polygons: | 3K |
| Colors: | |
| Length: | 24 cm |
| Width: | 24 cm |
| Height: | 24 cm |
| Style: | Modern |
| Materials: | Leather |
| Formfactor: |
Published 3 December 2024
Low poly model of Wilson basketball. Universal model for subject, interior visualization or use in game projects.
Model in mm (240x240x240 mm). Corona render. Model with manual unwrapping and automatic packaging.
The model is textured in Substance 3D Painter.
Number of polygons: 3.062
1 texture map set png 8K:
-Base color
-Roughness
-Metallic
-Normal (DirextX) Requires green channel inversion to use OpenGL.
-AO
Model in max extension (2020), obj, mtl, fbx
Model in mm (240x240x240 mm). Corona render. Model with manual unwrapping and automatic packaging.
The model is textured in Substance 3D Painter.
Number of polygons: 3.062
1 texture map set png 8K:
-Base color
-Roughness
-Metallic
-Normal (DirextX) Requires green channel inversion to use OpenGL.
-AO
Model in max extension (2020), obj, mtl, fbx
0 comments
Wilson Basketball
PRO
$7
Royalty free
8
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 149 MBNEW |
| Polygons: | 3K |
| Colors: | |
| Length: | 24 cm |
| Width: | 24 cm |
| Height: | 24 cm |
| Style: | Modern |
| Materials: | Leather |
| Formfactor: |
Published 3 December 2024
Low poly model of Wilson basketball. Universal model for subject, interior visualization or use in game projects.
Model in mm (240x240x240 mm). Corona render. Model with manual unwrapping and automatic packaging.
The model is textured in Substance 3D Painter.
Number of polygons: 3.062
1 texture map set png 8K:
-Base color
-Roughness
-Metallic
-Normal (DirextX) Requires green channel inversion to use OpenGL.
-AO
Model in max extension (2020), obj, mtl, fbx
Model in mm (240x240x240 mm). Corona render. Model with manual unwrapping and automatic packaging.
The model is textured in Substance 3D Painter.
Number of polygons: 3.062
1 texture map set png 8K:
-Base color
-Roughness
-Metallic
-Normal (DirextX) Requires green channel inversion to use OpenGL.
-AO
Model in max extension (2020), obj, mtl, fbx
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