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Bearbrick / RoboCop
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 15 MBNEW |
| Polygons: | 18K |
| Colors: | |
| Length: | 25 cm |
| Width: | 35 cm |
| Height: | 70 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 21 April 2026
#bearbrick69 - you can view all the bears made by me using this hashtag.
_
PBR textures 4096x4096 jpeg -- Diffuse / Glossiness / IOR / Reflection / Normal
Version: 2015 / 2018
Units: Millimeters
Polys total: 45 440
XForm: yes
Render preview: Corona
Formats: 3Ds Max 2015 / 2018 (Corona 5 / Vray 3.6), Obj, MTL
Textures with individual names in English
All models are set up with Unwrap UVW
In FBX - smoothing not added!
In FBX - all maps need to be converted to linear gamma (1)! Except for Diffuse.
_
PBR textures 4096x4096 jpeg -- Diffuse / Glossiness / IOR / Reflection / Normal
Version: 2015 / 2018
Units: Millimeters
Polys total: 45 440
XForm: yes
Render preview: Corona
Formats: 3Ds Max 2015 / 2018 (Corona 5 / Vray 3.6), Obj, MTL
Textures with individual names in English
All models are set up with Unwrap UVW
In FBX - smoothing not added!
In FBX - all maps need to be converted to linear gamma (1)! Except for Diffuse.
0 comments
Bearbrick / RoboCop
PRO
$7
Royalty free
15
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 15 MBNEW |
| Polygons: | 18K |
| Colors: | |
| Length: | 25 cm |
| Width: | 35 cm |
| Height: | 70 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 21 April 2026
#bearbrick69 - you can view all the bears made by me using this hashtag.
_
PBR textures 4096x4096 jpeg -- Diffuse / Glossiness / IOR / Reflection / Normal
Version: 2015 / 2018
Units: Millimeters
Polys total: 45 440
XForm: yes
Render preview: Corona
Formats: 3Ds Max 2015 / 2018 (Corona 5 / Vray 3.6), Obj, MTL
Textures with individual names in English
All models are set up with Unwrap UVW
In FBX - smoothing not added!
In FBX - all maps need to be converted to linear gamma (1)! Except for Diffuse.
_
PBR textures 4096x4096 jpeg -- Diffuse / Glossiness / IOR / Reflection / Normal
Version: 2015 / 2018
Units: Millimeters
Polys total: 45 440
XForm: yes
Render preview: Corona
Formats: 3Ds Max 2015 / 2018 (Corona 5 / Vray 3.6), Obj, MTL
Textures with individual names in English
All models are set up with Unwrap UVW
In FBX - smoothing not added!
In FBX - all maps need to be converted to linear gamma (1)! Except for Diffuse.
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