








0 Recommend
Begie accessories and blueberry vase
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 71 MBNEW |
| Polygons: | 126K |
| Colors: | |
| Length: | 82 cm |
| Width: | 60 cm |
| Height: | 76 cm |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 18 January 2024
Begie accessories and blueberry vase
Product reference:
Aesop
Chanel
Diptyqueparis
polys:126,325
Units: Centimeters
Formats: 3Ds Max 2015 +fbx
The model have turbosmooth in renders. Anti-aliasing modifier should be on some objects. ( in the render- 2 iterations) -max 2015 corona -fbx (it is necessary to throw MeshSmooth (2 iterations) on some objects
Have a real and nice render
My other models:
https://3dsky.org/users/bakhshi983dsky
Product reference:
Aesop
Chanel
Diptyqueparis
polys:126,325
Units: Centimeters
Formats: 3Ds Max 2015 +fbx
The model have turbosmooth in renders. Anti-aliasing modifier should be on some objects. ( in the render- 2 iterations) -max 2015 corona -fbx (it is necessary to throw MeshSmooth (2 iterations) on some objects
Have a real and nice render
My other models:
https://3dsky.org/users/bakhshi983dsky
0 comments
Begie accessories and blueberry vase
PRO
$7
Royalty free
44
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 71 MBNEW |
| Polygons: | 126K |
| Colors: | |
| Length: | 82 cm |
| Width: | 60 cm |
| Height: | 76 cm |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 18 January 2024
Begie accessories and blueberry vase
Product reference:
Aesop
Chanel
Diptyqueparis
polys:126,325
Units: Centimeters
Formats: 3Ds Max 2015 +fbx
The model have turbosmooth in renders. Anti-aliasing modifier should be on some objects. ( in the render- 2 iterations) -max 2015 corona -fbx (it is necessary to throw MeshSmooth (2 iterations) on some objects
Have a real and nice render
My other models:
https://3dsky.org/users/bakhshi983dsky
Product reference:
Aesop
Chanel
Diptyqueparis
polys:126,325
Units: Centimeters
Formats: 3Ds Max 2015 +fbx
The model have turbosmooth in renders. Anti-aliasing modifier should be on some objects. ( in the render- 2 iterations) -max 2015 corona -fbx (it is necessary to throw MeshSmooth (2 iterations) on some objects
Have a real and nice render
My other models:
https://3dsky.org/users/bakhshi983dsky
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