

















0 Recommend
Bionica decor n4
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 89 MBNEW |
| Polygons: | 990K |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Plastic |
| Formfactor: |
Published 15 May 2025
Polygons - 990000
Peaks - 990000
Texture - 5000x5000 Unwrap UVW Overlapping
(DiffuzeMap, BumpMap)
Only 1 texture map
Total 2 materials
The whole model is unwrapped by Unwrap UVW
All geometry is subject to smoothing.
Tiles on all sides.
(The middle fragment is tiled on all sides, the upper and lower segments are closing)
To smooth it out, use the TurboSmooth modifier.
3d max 2014, 2011, Fbx, Obj.
Render: Vray 3
Peaks - 990000
Texture - 5000x5000 Unwrap UVW Overlapping
(DiffuzeMap, BumpMap)
Only 1 texture map
Total 2 materials
The whole model is unwrapped by Unwrap UVW
All geometry is subject to smoothing.
Tiles on all sides.
(The middle fragment is tiled on all sides, the upper and lower segments are closing)
To smooth it out, use the TurboSmooth modifier.
3d max 2014, 2011, Fbx, Obj.
Render: Vray 3
0 comments
Bionica decor n4
PRO
$7
Royalty free
35
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 89 MBNEW |
| Polygons: | 990K |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Plastic |
| Formfactor: |
Published 15 May 2025
Polygons - 990000
Peaks - 990000
Texture - 5000x5000 Unwrap UVW Overlapping
(DiffuzeMap, BumpMap)
Only 1 texture map
Total 2 materials
The whole model is unwrapped by Unwrap UVW
All geometry is subject to smoothing.
Tiles on all sides.
(The middle fragment is tiled on all sides, the upper and lower segments are closing)
To smooth it out, use the TurboSmooth modifier.
3d max 2014, 2011, Fbx, Obj.
Render: Vray 3
Peaks - 990000
Texture - 5000x5000 Unwrap UVW Overlapping
(DiffuzeMap, BumpMap)
Only 1 texture map
Total 2 materials
The whole model is unwrapped by Unwrap UVW
All geometry is subject to smoothing.
Tiles on all sides.
(The middle fragment is tiled on all sides, the upper and lower segments are closing)
To smooth it out, use the TurboSmooth modifier.
3d max 2014, 2011, Fbx, Obj.
Render: Vray 3
Are you sure you want to permanently delete the model?