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Bust of Mephistopheles
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 110 MBNEW |
| Polygons: | 5.8K |
| Colors: | |
| Style: | Classic |
| Materials: | Metal, Gypsum |
| Formfactor: |
Published 30 August 2024
Bust of Mephistopheles - a mythical character of Northern Europe during the Renaissance.
Made in three materials: plaster, bronze and marble.
The model is created in Blender. All polygons are quadrilateral. Materials are created procedurally.
The archive contains the model in .max 2015 and 2018 versions, .blend, .fbx, .obj formats, a library of materials, texture maps (diffuse, specular, glossines, normal for plaster and marble; color, metallic, roughness, normal - for bronze).
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
Made in three materials: plaster, bronze and marble.
The model is created in Blender. All polygons are quadrilateral. Materials are created procedurally.
The archive contains the model in .max 2015 and 2018 versions, .blend, .fbx, .obj formats, a library of materials, texture maps (diffuse, specular, glossines, normal for plaster and marble; color, metallic, roughness, normal - for bronze).
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
0 comments
Bust of Mephistopheles
PRO
$7
Royalty free
13
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 110 MBNEW |
| Polygons: | 5.8K |
| Colors: | |
| Style: | Classic |
| Materials: | Metal, Gypsum |
| Formfactor: |
Published 30 August 2024
Bust of Mephistopheles - a mythical character of Northern Europe during the Renaissance.
Made in three materials: plaster, bronze and marble.
The model is created in Blender. All polygons are quadrilateral. Materials are created procedurally.
The archive contains the model in .max 2015 and 2018 versions, .blend, .fbx, .obj formats, a library of materials, texture maps (diffuse, specular, glossines, normal for plaster and marble; color, metallic, roughness, normal - for bronze).
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
Made in three materials: plaster, bronze and marble.
The model is created in Blender. All polygons are quadrilateral. Materials are created procedurally.
The archive contains the model in .max 2015 and 2018 versions, .blend, .fbx, .obj formats, a library of materials, texture maps (diffuse, specular, glossines, normal for plaster and marble; color, metallic, roughness, normal - for bronze).
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
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