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Blossoming Sakura High Poly 03 PBR
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 199 MBNEW |
| Polygons: | 665K |
| Colors: | |
| Height: | 671 cm |
| Style: | Ethnic |
| Materials: | Wood, Organics |
| Formfactor: |
Published 28 April 2026
Blossoming Sakura High Poly 03 PBR
*********************************
MODELS:
- Height: 6.71 m
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 664,391 polygons
LOD0 – 1,190,939 polygons
- Vertex Count:
LOD1 – 1,725,168 vertices
LOD0 – 1,900,826 vertices
*********************************
TEXTURES:
– 4096 x 4096 JPG format for bark
– 2048 x 2048 JPG format for flowers with opacity map
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
*********************************
MODELS:
- Height: 6.71 m
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 664,391 polygons
LOD0 – 1,190,939 polygons
- Vertex Count:
LOD1 – 1,725,168 vertices
LOD0 – 1,900,826 vertices
*********************************
TEXTURES:
– 4096 x 4096 JPG format for bark
– 2048 x 2048 JPG format for flowers with opacity map
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
0 comments
Blossoming Sakura High Poly 03 PBR
PRO
$7
Royalty free
2
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 199 MBNEW |
| Polygons: | 665K |
| Colors: | |
| Height: | 671 cm |
| Style: | Ethnic |
| Materials: | Wood, Organics |
| Formfactor: |
Published 28 April 2026
Blossoming Sakura High Poly 03 PBR
*********************************
MODELS:
- Height: 6.71 m
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 664,391 polygons
LOD0 – 1,190,939 polygons
- Vertex Count:
LOD1 – 1,725,168 vertices
LOD0 – 1,900,826 vertices
*********************************
TEXTURES:
– 4096 x 4096 JPG format for bark
– 2048 x 2048 JPG format for flowers with opacity map
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
*********************************
MODELS:
- Height: 6.71 m
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 664,391 polygons
LOD0 – 1,190,939 polygons
- Vertex Count:
LOD1 – 1,725,168 vertices
LOD0 – 1,900,826 vertices
*********************************
TEXTURES:
– 4096 x 4096 JPG format for bark
– 2048 x 2048 JPG format for flowers with opacity map
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
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