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Wall lamp Chiaro Grande by GLCrystal
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 3 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 15 October 2021
Wall lights Chiaro Grande by GLCcrystale
The model texture uses the Displacement map, you need to check the settings for correct work.
Height 44cm and 65cm
Render: Corona
Formats: 3Ds Max 2016, FBX, OBJ.
For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind.
The model texture uses the Displacement map, you need to check the settings for correct work.
Height 44cm and 65cm
Render: Corona
Formats: 3Ds Max 2016, FBX, OBJ.
For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind.
0 comments
Wall lamp Chiaro Grande by GLCrystal
PRO
$7
Royalty free
49
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 3 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 15 October 2021
Wall lights Chiaro Grande by GLCcrystale
The model texture uses the Displacement map, you need to check the settings for correct work.
Height 44cm and 65cm
Render: Corona
Formats: 3Ds Max 2016, FBX, OBJ.
For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind.
The model texture uses the Displacement map, you need to check the settings for correct work.
Height 44cm and 65cm
Render: Corona
Formats: 3Ds Max 2016, FBX, OBJ.
For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind.
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