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Press Surface Wall Sconce by Tom Dixon
PRO
$7
Royalty free
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
3 MBNEW
Polygons:1.4K
Colors:
Length:30 cm
Width:9 cm
Height:30 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 3 October 2022
Wall Lamp Press Surface by Tom Dixon
The article number is PRS02CLEU.

Suspensions from this collection - https://3dsky.org/3dmodels/show/press_sphere_and_press_cone_by_tom_dixon 
Other models from Tom Dixon - https://3dsky.org/collection/shared/5095663 

Sizes:
Diameter - 300 mm;
The depth is 90mm.

The number of polygons is 1426.
The number of vertices is 1446.

The model is made for smoothing (2 iterations on the Turbosmooth render)

Archived versions of 3ds max 2017 and 2021

For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of materials is adjusted taking into account PBR.

For those who work in VRay versions below 3.1, be careful, there is a Microfaset GTR (GGX) in the materials in the BRDF section, if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever you like best.

The archive contains STL, FBX (V-Ray and Corona) and OBJ formats
0 comments

Press Surface Wall Sconce by Tom Dixon

PRO
$7
Royalty free
83
83
83
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
3 MBNEW
Polygons:1.4K
Colors:
Length:30 cm
Width:9 cm
Height:30 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 3 October 2022
Wall Lamp Press Surface by Tom Dixon
The article number is PRS02CLEU.

Suspensions from this collection - https://3dsky.org/3dmodels/show/press_sphere_and_press_cone_by_tom_dixon 
Other models from Tom Dixon - https://3dsky.org/collection/shared/5095663 

Sizes:
Diameter - 300 mm;
The depth is 90mm.

The number of polygons is 1426.
The number of vertices is 1446.

The model is made for smoothing (2 iterations on the Turbosmooth render)

Archived versions of 3ds max 2017 and 2021

For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of materials is adjusted taking into account PBR.

For those who work in VRay versions below 3.1, be careful, there is a Microfaset GTR (GGX) in the materials in the BRDF section, if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever you like best.

The archive contains STL, FBX (V-Ray and Corona) and OBJ formats