0 Recommend
Caracole Channel Surfing Accent Chair
PRO
$7
Royalty free
Platform:3dsMax 2015 + fbx
Render:
Corona
Size:
16 MBNEW
Colors:
Style:Classic
Materials: Wood, Fabric
Formfactor:
Published 9 September 2018
Caracole Channel Surfing Accent Chair

A sophisticated choice in both substance and style, this shapely chair encourages lingering conversations. Elegant wood trim outlines its modern shape and winged arms, while its unique channel-tufted styling is complemented by an almost black finish with brushed antiqued brass.


https://www.horchow.com/caracole-Channel-Surfing-Accent-Chair/cprod141760029/p.prod#HpAuOf2GsRw87wLF.99 

Measurements:

Height: approx. 86 cm
Width: approx. 80cm
Depth: approx. 78 cm


The file was created in 3ds max 2015 and can be opened in any compatible packages.
Archive includes files with the extention .max, .fbx, .3ds, and .obj witn corona renderer materials.

Using:
Open the file by double-clicking the left mouse button, and enjoy))
For use in a scene, use the command: File - Merge (File - Import for .obj, .3ds etc)
0 comments

Caracole Channel Surfing Accent Chair

PRO
$7
Royalty free
16
16
16
Platform:3dsMax 2015 + fbx
Render:
Corona
Size:
16 MBNEW
Colors:
Style:Classic
Materials: Wood, Fabric
Formfactor:
Published 9 September 2018
Caracole Channel Surfing Accent Chair

A sophisticated choice in both substance and style, this shapely chair encourages lingering conversations. Elegant wood trim outlines its modern shape and winged arms, while its unique channel-tufted styling is complemented by an almost black finish with brushed antiqued brass.


https://www.horchow.com/caracole-Channel-Surfing-Accent-Chair/cprod141760029/p.prod#HpAuOf2GsRw87wLF.99 

Measurements:

Height: approx. 86 cm
Width: approx. 80cm
Depth: approx. 78 cm


The file was created in 3ds max 2015 and can be opened in any compatible packages.
Archive includes files with the extention .max, .fbx, .3ds, and .obj witn corona renderer materials.

Using:
Open the file by double-clicking the left mouse button, and enjoy))
For use in a scene, use the command: File - Merge (File - Import for .obj, .3ds etc)