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Carpets 05 | Norden Home | Handmade Shag | Rug
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 11 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 14 October 2020
Carpets 05 | Norden Home | Handmade Shag
IMPORTANT:
The model was created using the Hair and Fur modifier and tuned for Vray.
It is not suitable for Corona if you do not know how to correctly reconfigure the modifier.
The export file (FBX) is missing the Hair and Fur modifier,
therefore, an image with modifier settings for this scene is attached in the archive.
*In the "Selection" section of the Hair and Fur modifier, select only the top polygons of the model and click "Update Selection".
*Change the "Clumps" value to make a difference in the laying of the pile.
IMPORTANT:
The model was created using the Hair and Fur modifier and tuned for Vray.
It is not suitable for Corona if you do not know how to correctly reconfigure the modifier.
The export file (FBX) is missing the Hair and Fur modifier,
therefore, an image with modifier settings for this scene is attached in the archive.
*In the "Selection" section of the Hair and Fur modifier, select only the top polygons of the model and click "Update Selection".
*Change the "Clumps" value to make a difference in the laying of the pile.
0 comments
Carpets 05 | Norden Home | Handmade Shag | Rug
PRO
$7
Royalty free
33
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 11 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 14 October 2020
Carpets 05 | Norden Home | Handmade Shag
IMPORTANT:
The model was created using the Hair and Fur modifier and tuned for Vray.
It is not suitable for Corona if you do not know how to correctly reconfigure the modifier.
The export file (FBX) is missing the Hair and Fur modifier,
therefore, an image with modifier settings for this scene is attached in the archive.
*In the "Selection" section of the Hair and Fur modifier, select only the top polygons of the model and click "Update Selection".
*Change the "Clumps" value to make a difference in the laying of the pile.
IMPORTANT:
The model was created using the Hair and Fur modifier and tuned for Vray.
It is not suitable for Corona if you do not know how to correctly reconfigure the modifier.
The export file (FBX) is missing the Hair and Fur modifier,
therefore, an image with modifier settings for this scene is attached in the archive.
*In the "Selection" section of the Hair and Fur modifier, select only the top polygons of the model and click "Update Selection".
*Change the "Clumps" value to make a difference in the laying of the pile.
Are you sure you want to permanently delete the model?