0 Recommend
Celestine French Quarter Collection Tiles
PRO
$7
Royalty free
Platform:3dsMax 2016 + fbx
Render:
Corona
Size:
176 MBNEW
Colors:
Style:Modern
Materials: Stone, Ceramics
Formfactor:
Published 23 June 2026
The patterns of the Celestine French Quarter Collection mosaic tiles are available in six variations.
The pattern area is approximately 78x78 cm.
One pattern: Polys: 63 060; Verts: 68 656
The patterns are duplicated with Instance copies.
The tiles are made for smoothing; TurboSmooth can be applied at close angles, Iterations 1.
The tiles are presented in 6 variations, but by reassigning materials in the Multi/Sub-Object slots, you can create your own material combinations.
CoronaMultiMap maps were used in the creation of the tile materials.
The color of the grout base can be adjusted by changing the colors in the Corona Color maps or by other available methods (connect Color Correction, lower the Diffuse Level value, etc.)
In the archive: 3DsMax 2016 file, FBX, textures.

For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.
0 comments

Celestine French Quarter Collection Tiles

PRO
$7
Royalty free
11
11
11
Platform:3dsMax 2016 + fbx
Render:
Corona
Size:
176 MBNEW
Colors:
Style:Modern
Materials: Stone, Ceramics
Formfactor:
Published 23 June 2026
The patterns of the Celestine French Quarter Collection mosaic tiles are available in six variations.
The pattern area is approximately 78x78 cm.
One pattern: Polys: 63 060; Verts: 68 656
The patterns are duplicated with Instance copies.
The tiles are made for smoothing; TurboSmooth can be applied at close angles, Iterations 1.
The tiles are presented in 6 variations, but by reassigning materials in the Multi/Sub-Object slots, you can create your own material combinations.
CoronaMultiMap maps were used in the creation of the tile materials.
The color of the grout base can be adjusted by changing the colors in the Corona Color maps or by other available methods (connect Color Correction, lower the Diffuse Level value, etc.)
In the archive: 3DsMax 2016 file, FBX, textures.

For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.