AlanSesarskiy
pro

Challendger 6 Stéphane Davidts


                                    Challendger 6 Stéphane Davidts
0 / 0
$7

Comments (6)

0
bus
bus
poor quality model, there are artifacts in geometry, including intersections of polygons, unnecessary geometry that is not visible but there are many polygons in it, there is also a mess in the materials, on a simple black material there are a lot of mixed falofs, and this is only at first glance, but the most interesting thing is how to hold on to wire ceiling lamps? it seems that they just hang in the air, there is no mount, be careful
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AlanSesarskiy
AlanSesarskiy
1) The model is well detailed and of high quality, there are even lamp soles. Unfortunately, the mount did not stand out while saving, I agree with you. The model modifier stack is saved, you can change the number of polygons as you like by changing the turbosmooth iterations. You can take any part of the model and use it. For example, many take the lamp Edisson. The stack is saved and can be edited up to the level of the splines.
2) This is not a mixed fallop and the material is not as simple as you think. He did materials on the Grant Warwick technique. (Grant Warwick) type in Google if you are not familiar with its technology, which is considered the best in the world.
3) Regarding the artifacts in geometry, I just looked through the entire model myself, so please kindly give me the screens in lichku, I wonder where they are. since I devote a lot of time to creating a quality model and for more than 500 sales, no one has ever complained about the quality of the topology.
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bus
bus
Too much geometry for such a simple model / Url] [url = https: //radikalno.ru/] radical [/ url]
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AlanSesarskiy
AlanSesarskiy
These three edges are necessary for the turbosmooth model to adequately smooth the model. If you make 2 the result will be different
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bus
bus
in the picture we see that one edge is selected and the geometry shows that 3 edges are selected, this is called the intersection of polygons, with this geometry the turbosmuth makes an acute angle, with the same success it was possible not to make bevels at all, now there was no time to understand the jambs, we had to sort out the model
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AlanSesarskiy
AlanSesarskiy
In the preview you can see the grid, the render is made from a close perspective and there are no kinks and artifacts. Rendered qualitatively without any glitches and the three edges do not make any problems here as the turbosmus will smooth them out.
But so that no more questions arise, I will reload the model. Let me send the mail to you without these three ribs and with the attachment of three ribs.