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Chandelier agnes 12 lights 2
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
Published 27 November 2019
Chandelier Agnes is suitable for the living room and dining room and bedroom. It can also be used in the kitchen and in the lobby, or in public areas. Both for interiors in a modern style, a loft, and for interiors with a modern classic style.
Polys: 31,045
Verts: 31,998
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
Polys: 31,045
Verts: 31,998
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
0 comments
Chandelier agnes 12 lights 2
PRO
$7
Royalty free
35
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
Published 27 November 2019
Chandelier Agnes is suitable for the living room and dining room and bedroom. It can also be used in the kitchen and in the lobby, or in public areas. Both for interiors in a modern style, a loft, and for interiors with a modern classic style.
Polys: 31,045
Verts: 31,998
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
Polys: 31,045
Verts: 31,998
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
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