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Chernobyl Ventilation Stack (VS-2) Newly-Built
FREE
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 107 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Brick |
| Formfactor: |
Published 1 April 2020
An approximate 3D-reconstruction of the original ventilation stack (or chimney colloquially said) of Chernobyl nuclear power plant before the nuclear disaster on 26th April 1986.
Also known under the short name "VS-2".
Based on a real-life object: Chernobyl NPP ventilation stack (VS-2)
- Originally made on 3ds Max 19 (2017).
- File compatibility: 3ds Max 16 (2014).
- Scene contains the model only. No hidden or visible additional objects, shapes, lights, HDRI-maps, helpers, space warps or cameras are present.
- Used 11 V-Ray materials and 18 texture files in total, all with proper names.
- All texture files are in JPG-format and with high resolution.
- All slots in the Material Editor are reset.
- All sub-object elements are attached to a single object, no grouping has been used.
- All geometry is collapsed.
- Model is centered at the origin of the grid.
- Pivot point (gizmo) is centered at the object.
- No isolated vertices are present.
- No flipped normals.
- Object consists of quad-polygons only.
- No third-party plugins have been used.
- V-Ray (ver. 3.60.03) renderer has been used for creating materials and rendering images.
- Textures (varied dimensions) and preview images (1000x1000 px) are included in the zip-file.
- Metric system units (meters) have been used.
- Model dimensions are approximately based on the original real-life object size.
Length: 24.5 m
Width: 24.5 m
Height: 73 m
Polygon Count: 326 228
Vertex Count: 324,078
Note 1: Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)).
If your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, depending on material.
Note 2: For max-files use the "Pick Material from Object" option to get the applied material.
Also known under the short name "VS-2".
Based on a real-life object: Chernobyl NPP ventilation stack (VS-2)
- Originally made on 3ds Max 19 (2017).
- File compatibility: 3ds Max 16 (2014).
- Scene contains the model only. No hidden or visible additional objects, shapes, lights, HDRI-maps, helpers, space warps or cameras are present.
- Used 11 V-Ray materials and 18 texture files in total, all with proper names.
- All texture files are in JPG-format and with high resolution.
- All slots in the Material Editor are reset.
- All sub-object elements are attached to a single object, no grouping has been used.
- All geometry is collapsed.
- Model is centered at the origin of the grid.
- Pivot point (gizmo) is centered at the object.
- No isolated vertices are present.
- No flipped normals.
- Object consists of quad-polygons only.
- No third-party plugins have been used.
- V-Ray (ver. 3.60.03) renderer has been used for creating materials and rendering images.
- Textures (varied dimensions) and preview images (1000x1000 px) are included in the zip-file.
- Metric system units (meters) have been used.
- Model dimensions are approximately based on the original real-life object size.
Length: 24.5 m
Width: 24.5 m
Height: 73 m
Polygon Count: 326 228
Vertex Count: 324,078
Note 1: Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)).
If your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, depending on material.
Note 2: For max-files use the "Pick Material from Object" option to get the applied material.
0 comments
Chernobyl Ventilation Stack (VS-2) Newly-Built
FREE
Royalty free
155
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 107 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Brick |
| Formfactor: |
Published 1 April 2020
An approximate 3D-reconstruction of the original ventilation stack (or chimney colloquially said) of Chernobyl nuclear power plant before the nuclear disaster on 26th April 1986.
Also known under the short name "VS-2".
Based on a real-life object: Chernobyl NPP ventilation stack (VS-2)
- Originally made on 3ds Max 19 (2017).
- File compatibility: 3ds Max 16 (2014).
- Scene contains the model only. No hidden or visible additional objects, shapes, lights, HDRI-maps, helpers, space warps or cameras are present.
- Used 11 V-Ray materials and 18 texture files in total, all with proper names.
- All texture files are in JPG-format and with high resolution.
- All slots in the Material Editor are reset.
- All sub-object elements are attached to a single object, no grouping has been used.
- All geometry is collapsed.
- Model is centered at the origin of the grid.
- Pivot point (gizmo) is centered at the object.
- No isolated vertices are present.
- No flipped normals.
- Object consists of quad-polygons only.
- No third-party plugins have been used.
- V-Ray (ver. 3.60.03) renderer has been used for creating materials and rendering images.
- Textures (varied dimensions) and preview images (1000x1000 px) are included in the zip-file.
- Metric system units (meters) have been used.
- Model dimensions are approximately based on the original real-life object size.
Length: 24.5 m
Width: 24.5 m
Height: 73 m
Polygon Count: 326 228
Vertex Count: 324,078
Note 1: Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)).
If your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, depending on material.
Note 2: For max-files use the "Pick Material from Object" option to get the applied material.
Also known under the short name "VS-2".
Based on a real-life object: Chernobyl NPP ventilation stack (VS-2)
- Originally made on 3ds Max 19 (2017).
- File compatibility: 3ds Max 16 (2014).
- Scene contains the model only. No hidden or visible additional objects, shapes, lights, HDRI-maps, helpers, space warps or cameras are present.
- Used 11 V-Ray materials and 18 texture files in total, all with proper names.
- All texture files are in JPG-format and with high resolution.
- All slots in the Material Editor are reset.
- All sub-object elements are attached to a single object, no grouping has been used.
- All geometry is collapsed.
- Model is centered at the origin of the grid.
- Pivot point (gizmo) is centered at the object.
- No isolated vertices are present.
- No flipped normals.
- Object consists of quad-polygons only.
- No third-party plugins have been used.
- V-Ray (ver. 3.60.03) renderer has been used for creating materials and rendering images.
- Textures (varied dimensions) and preview images (1000x1000 px) are included in the zip-file.
- Metric system units (meters) have been used.
- Model dimensions are approximately based on the original real-life object size.
Length: 24.5 m
Width: 24.5 m
Height: 73 m
Polygon Count: 326 228
Vertex Count: 324,078
Note 1: Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)).
If your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, depending on material.
Note 2: For max-files use the "Pick Material from Object" option to get the applied material.
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