





0 Recommend
Consett Pendant
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + obj |
| Render: | |
| Size: | 98 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Concrete |
| Formfactor: |
Published 3 May 2020
Render Engine: Corona 3
For Corona render, it is recommended to install a version of at least 1.5, since the
glossiness of materials is configured considering PBR. Do not use scripts for converting
from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be
converted with automatic Script and it will be some Missing textures, like Corona BitMaps,
which VRay cannot render. Convert all materials manual.
For Corona render, it is recommended to install a version of at least 1.5, since the
glossiness of materials is configured considering PBR. Do not use scripts for converting
from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be
converted with automatic Script and it will be some Missing textures, like Corona BitMaps,
which VRay cannot render. Convert all materials manual.
0 comments
Consett Pendant
PRO
$7
Royalty free
3
| Platform: | 3dsMax 2014 + obj |
| Render: | |
| Size: | 98 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Concrete |
| Formfactor: |
Published 3 May 2020
Render Engine: Corona 3
For Corona render, it is recommended to install a version of at least 1.5, since the
glossiness of materials is configured considering PBR. Do not use scripts for converting
from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be
converted with automatic Script and it will be some Missing textures, like Corona BitMaps,
which VRay cannot render. Convert all materials manual.
For Corona render, it is recommended to install a version of at least 1.5, since the
glossiness of materials is configured considering PBR. Do not use scripts for converting
from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be
converted with automatic Script and it will be some Missing textures, like Corona BitMaps,
which VRay cannot render. Convert all materials manual.
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