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Corona Pendant Lamp by ENGI
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 9 June 2026
Name: Corona Pendant Lamp by ENGI
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
0 comments
Corona Pendant Lamp by ENGI
PRO
$7
Royalty free
7
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 9 June 2026
Name: Corona Pendant Lamp by ENGI
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
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