0 Recommend
Creative round marble wall light
PRO
$7
Royalty free
Platform:3dsMax 2013 + obj
Render:
V-Ray
Corona
Size:
7 MBNEW
Colors:
Style:Modern
Materials: Metal, Ceramics
Formfactor:
Published 25 July 2025
Name: Creative round marble wall light
Version: 2013
Preview: No
Units: Centimeters
Polys: 59,144
Verts: 59,768
A: ↔ 20 cm, ↗ 12 cm, ↑ 20 cm
B: ↔ 25 cm, ↗ 12 cm, ↑ 25 cm
C: ↔ 35 cm, ↗ 12 cm, ↑ 35 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://www.simiglighting.fr/products/median-sconce-g4o1sxzn-zspa0k7v?variant=7730185 
0 comments

Creative round marble wall light

PRO
$7
Royalty free
28
28
28
Platform:3dsMax 2013 + obj
Render:
V-Ray
Corona
Size:
7 MBNEW
Colors:
Style:Modern
Materials: Metal, Ceramics
Formfactor:
Published 25 July 2025
Name: Creative round marble wall light
Version: 2013
Preview: No
Units: Centimeters
Polys: 59,144
Verts: 59,768
A: ↔ 20 cm, ↗ 12 cm, ↑ 20 cm
B: ↔ 25 cm, ↗ 12 cm, ↑ 25 cm
C: ↔ 35 cm, ↗ 12 cm, ↑ 35 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://www.simiglighting.fr/products/median-sconce-g4o1sxzn-zspa0k7v?variant=7730185