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Customizable tile 100x500mm /50x25mm
PRO
$7
Royalty free
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 22 January 2026
Customizable tile material 100x50/50x25
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 100x50 and 50x25 sizes
100x50x2mm - 355mm.
50x25x1mm - 710mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 100x50 and 50x25 sizes
100x50x2mm - 355mm.
50x25x1mm - 710mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
0 comments
Customizable tile 100x500mm /50x25mm
PRO
$7
Royalty free
59
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 22 January 2026
Customizable tile material 100x50/50x25
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 100x50 and 50x25 sizes
100x50x2mm - 355mm.
50x25x1mm - 710mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 100x50 and 50x25 sizes
100x50x2mm - 355mm.
50x25x1mm - 710mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
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