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Customizable tile 200mm/100mm
PRO
$7
Royalty free
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 22 January 2026
Customizable tile material 200x200/100x100
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 200x200 and 100x100 sizes:
200x200x2mm - 405mm.
100x100x1mm - 810mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 200x200 and 100x100 sizes:
200x200x2mm - 405mm.
100x100x1mm - 810mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
0 comments
Customizable tile 200mm/100mm
PRO
$7
Royalty free
27
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Ceramics |
| Formfactor: |
Published 22 January 2026
Customizable tile material 200x200/100x100
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 200x200 and 100x100 sizes:
200x200x2mm - 405mm.
100x100x1mm - 810mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
Grout thickness 2mm / 1mm
You can specify ANY color of tiles and grout.
Everything is done with seamless textures.
Mapping parameters for 200x200 and 100x100 sizes:
200x200x2mm - 405mm.
100x100x1mm - 810mm.
*You can either use a UVW Map on the object, or you can specify it in the textures themselves if you use Real World Scale. The last screenshot shows the top and bottom options, respectively.
The color of the tile and seam is changed in the Mix map in the Diffuse slot.
Instead of color, you can add any texture: marble, porcelain stoneware, etc. And map it separately. I recommend creating a separate matID.
For close-up shots, you can turn on Displace; in other cases, I recommend turning it OFF, as it uses a lot of memory.
Frames 1 and 2 - without Displace.
If anyone has any questions, please write in the comments or in a private message.
Are you sure you want to permanently delete the model?