








0 Recommend
Vedo Ceiling Lamp
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 25 May 2026
Name: Deckenleuchte Vedo Ceiling Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔50 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔50 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
0 comments
Vedo Ceiling Lamp
PRO
$7
Royalty free
5
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 25 May 2026
Name: Deckenleuchte Vedo Ceiling Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔50 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔50 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one material Multi/Sub-Object.
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