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Decor Italon LOFT Tatami Chevron
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 77 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 19 September 2020
Factory: ITALON
Collection: LOFT
Name: HONEY, MAGNOLIA, MORLAND, OAK, PEPPER
Formats: 20x80, 20x160
Tatami, Chevron
-Material was created without plugins using CoronaMultiMap (analogue of MultiTexture)
-Textures are ready to use with MultiTexture.
Note. Sharpen the finished mosaic layout, apply the MaterialByElement modifier, include the first item in it and specify the number 100+ for a variety of textures on the render.
Requires a minimum of Corona 3.2 to open
Archive
3DS MAX2016 + Corona4 + OBJ + MTL
Collection: LOFT
Name: HONEY, MAGNOLIA, MORLAND, OAK, PEPPER
Formats: 20x80, 20x160
Tatami, Chevron
-Material was created without plugins using CoronaMultiMap (analogue of MultiTexture)
-Textures are ready to use with MultiTexture.
Note. Sharpen the finished mosaic layout, apply the MaterialByElement modifier, include the first item in it and specify the number 100+ for a variety of textures on the render.
Requires a minimum of Corona 3.2 to open
Archive
3DS MAX2016 + Corona4 + OBJ + MTL
0 comments
Decor Italon LOFT Tatami Chevron
PRO
$7
Royalty free
155
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 77 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 19 September 2020
Factory: ITALON
Collection: LOFT
Name: HONEY, MAGNOLIA, MORLAND, OAK, PEPPER
Formats: 20x80, 20x160
Tatami, Chevron
-Material was created without plugins using CoronaMultiMap (analogue of MultiTexture)
-Textures are ready to use with MultiTexture.
Note. Sharpen the finished mosaic layout, apply the MaterialByElement modifier, include the first item in it and specify the number 100+ for a variety of textures on the render.
Requires a minimum of Corona 3.2 to open
Archive
3DS MAX2016 + Corona4 + OBJ + MTL
Collection: LOFT
Name: HONEY, MAGNOLIA, MORLAND, OAK, PEPPER
Formats: 20x80, 20x160
Tatami, Chevron
-Material was created without plugins using CoronaMultiMap (analogue of MultiTexture)
-Textures are ready to use with MultiTexture.
Note. Sharpen the finished mosaic layout, apply the MaterialByElement modifier, include the first item in it and specify the number 100+ for a variety of textures on the render.
Requires a minimum of Corona 3.2 to open
Archive
3DS MAX2016 + Corona4 + OBJ + MTL
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