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Decorative Oxidized & Polished Steel Set
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 182 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
Published 29 December 2025
Archive included:
3Dsmax File (Corona & Vray)
Fbx file (Corona & Vray)
Textures folder (specular/glossiness work flow)
...
Attributes:
PBR Material
seamless textures
Size Textures: 4k (4096 * 4096)
Texture Format: png
...
Texture Channels:
Diffuse: (Uniform Color)
Specular (Reflection)
Fresnel IOR: (Uniform Color)
Glossiness
Normal: 3 materials have a Normal map, and in all of them, the same map is used (materials A, C, D).
…
V-Ray Version: 5
Corona Version: 7
3Dsmax File (Corona & Vray)
Fbx file (Corona & Vray)
Textures folder (specular/glossiness work flow)
...
Attributes:
PBR Material
seamless textures
Size Textures: 4k (4096 * 4096)
Texture Format: png
...
Texture Channels:
Diffuse: (Uniform Color)
Specular (Reflection)
Fresnel IOR: (Uniform Color)
Glossiness
Normal: 3 materials have a Normal map, and in all of them, the same map is used (materials A, C, D).
…
V-Ray Version: 5
Corona Version: 7
0 comments
Decorative Oxidized & Polished Steel Set
PRO
$7
Royalty free
167
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 182 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
Published 29 December 2025
Archive included:
3Dsmax File (Corona & Vray)
Fbx file (Corona & Vray)
Textures folder (specular/glossiness work flow)
...
Attributes:
PBR Material
seamless textures
Size Textures: 4k (4096 * 4096)
Texture Format: png
...
Texture Channels:
Diffuse: (Uniform Color)
Specular (Reflection)
Fresnel IOR: (Uniform Color)
Glossiness
Normal: 3 materials have a Normal map, and in all of them, the same map is used (materials A, C, D).
…
V-Ray Version: 5
Corona Version: 7
3Dsmax File (Corona & Vray)
Fbx file (Corona & Vray)
Textures folder (specular/glossiness work flow)
...
Attributes:
PBR Material
seamless textures
Size Textures: 4k (4096 * 4096)
Texture Format: png
...
Texture Channels:
Diffuse: (Uniform Color)
Specular (Reflection)
Fresnel IOR: (Uniform Color)
Glossiness
Normal: 3 materials have a Normal map, and in all of them, the same map is used (materials A, C, D).
…
V-Ray Version: 5
Corona Version: 7
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