0 Recommend
Decorative plaster | Concrete set (seamless) | 01
PRO
$7
Royalty free
Platform:3dsMax 2014 + obj
Render:
V-Ray
Corona
Size:
121 MBNEW
Colors:
Style:Modern
Materials: Stone, Concrete
Published 21 September 2022
Concrete set (seamless) | 01

3 seamless concrete materials, texture size 250*250cm (4K).
The height of the wall on the preview is 3m.

To work materials with the FloorGenerator plugin, instructions can be found here: https://youtu.be/-cZw3DQ0ad4 

My other models: https://3dsky.org/users/embryon/models 

Materials: Vray and Corona

Who works in V-Ray version lower than version 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR ( GGX ), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whatever suits you best.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured with PBR in mind.

Important! The scene in the preview is different from the scene in the archive. Texture scale in millimeters ("Use Real-World Scale").
0 comments

Decorative plaster | Concrete set (seamless) | 01

PRO
$7
Royalty free
48
48
48
Platform:3dsMax 2014 + obj
Render:
V-Ray
Corona
Size:
121 MBNEW
Colors:
Style:Modern
Materials: Stone, Concrete
Published 21 September 2022
Concrete set (seamless) | 01

3 seamless concrete materials, texture size 250*250cm (4K).
The height of the wall on the preview is 3m.

To work materials with the FloorGenerator plugin, instructions can be found here: https://youtu.be/-cZw3DQ0ad4 

My other models: https://3dsky.org/users/embryon/models 

Materials: Vray and Corona

Who works in V-Ray version lower than version 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR ( GGX ), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whatever suits you best.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured with PBR in mind.

Important! The scene in the preview is different from the scene in the archive. Texture scale in millimeters ("Use Real-World Scale").