








0 Recommend
Wall decor IL-5
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 6 MBNEW |
| Polygons: | 16K |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 18 April 2026
Wall Decor IL-5
https://pin.it/1Q8J0KzEb
For close-up shots, Turbosmooth may be used
The model has the Weighted Normals modifier applied
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires a Corona Renderer version of at least 1.5, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
https://pin.it/1Q8J0KzEb
For close-up shots, Turbosmooth may be used
The model has the Weighted Normals modifier applied
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires a Corona Renderer version of at least 1.5, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
0 comments
Wall decor IL-5
PRO
$7
Royalty free
7
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 6 MBNEW |
| Polygons: | 16K |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 18 April 2026
Wall Decor IL-5
https://pin.it/1Q8J0KzEb
For close-up shots, Turbosmooth may be used
The model has the Weighted Normals modifier applied
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires a Corona Renderer version of at least 1.5, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
https://pin.it/1Q8J0KzEb
For close-up shots, Turbosmooth may be used
The model has the Weighted Normals modifier applied
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires a Corona Renderer version of at least 1.5, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
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