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Decorative set for bath and toilet IL-2
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
Corona
Size:
158 MBNEW
Colors:
Style:Modern
Materials: Metal, Fabric
Formfactor:
Published 22 January 2026
Decorative set for bath and toilet IL-2
Some of the models are rendered using Turbosmooth, the modifier is enabled (viewport display - 0 iterations, render - 1 iteration), Turbosmooth is disabled in the OBJ file.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
0 comments

Decorative set for bath and toilet IL-2

PRO
$7
Royalty free
32
32
32
Platform:3dsMax 2018 + obj
Render:
Corona
Size:
158 MBNEW
Colors:
Style:Modern
Materials: Metal, Fabric
Formfactor:
Published 22 January 2026
Decorative set for bath and toilet IL-2
Some of the models are rendered using Turbosmooth, the modifier is enabled (viewport display - 0 iterations, render - 1 iteration), Turbosmooth is disabled in the OBJ file.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW