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Wooden high chair, H&M
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
9 MBNEW
Polygons:2.2K
Colors:
Length:30 cm
Width:30 cm
Height:31 cm
Style:Modern
Materials: Wood
Formfactor:
Published 15 February 2026
Wooden high chair, H&M
https://www2.hm.com/en_gb/productpage.1258553001.html 
The model is made using Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, in the render - 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
0 comments

Wooden high chair, H&M

PRO
$7
Royalty free
10
10
10
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
9 MBNEW
Polygons:2.2K
Colors:
Length:30 cm
Width:30 cm
Height:31 cm
Style:Modern
Materials: Wood
Formfactor:
Published 15 February 2026
Wooden high chair, H&M
https://www2.hm.com/en_gb/productpage.1258553001.html 
The model is made using Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, in the render - 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
If you're using a V-Ray version earlier than 3.1, please note that the BRDF section in the materials displays Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty. Select Blinn, Phong, or Ward – whichever is more convenient for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW