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Wooden bar stool 29 inch
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + obj |
| Render: | |
| Size: | 12 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Wood, Leather |
| Formfactor: |
Published 6 June 2022
Dimensions:
width 20 inches (508 mm)
depth 19" (483 mm)
height 43 inches (1092 mm)
seat height 30 inches (762 mm)
The model is assigned a Turbosmooth modifier in the Render iterations=2 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth applied.
Model weight without Turbosmooth 29'':
19302 polygons
18396 vertex
All objects in the scene have unique names.
All materials have unique names.
The Pivot Point is aligned to the center of the model.
width 20 inches (508 mm)
depth 19" (483 mm)
height 43 inches (1092 mm)
seat height 30 inches (762 mm)
The model is assigned a Turbosmooth modifier in the Render iterations=2 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth applied.
Model weight without Turbosmooth 29'':
19302 polygons
18396 vertex
All objects in the scene have unique names.
All materials have unique names.
The Pivot Point is aligned to the center of the model.
0 comments
Wooden bar stool 29 inch
PRO
$7
Royalty free
29
| Platform: | 3dsMax 2014 + obj |
| Render: | |
| Size: | 12 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Wood, Leather |
| Formfactor: |
Published 6 June 2022
Dimensions:
width 20 inches (508 mm)
depth 19" (483 mm)
height 43 inches (1092 mm)
seat height 30 inches (762 mm)
The model is assigned a Turbosmooth modifier in the Render iterations=2 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth applied.
Model weight without Turbosmooth 29'':
19302 polygons
18396 vertex
All objects in the scene have unique names.
All materials have unique names.
The Pivot Point is aligned to the center of the model.
width 20 inches (508 mm)
depth 19" (483 mm)
height 43 inches (1092 mm)
seat height 30 inches (762 mm)
The model is assigned a Turbosmooth modifier in the Render iterations=2 mode, which is applied only during rendering.
In the obj file, the model is saved with Turbosmooth applied.
Model weight without Turbosmooth 29'':
19302 polygons
18396 vertex
All objects in the scene have unique names.
All materials have unique names.
The Pivot Point is aligned to the center of the model.
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