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Joy sofa 184 cm
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 57 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 17 January 2022
Pohjanmaan Joy sofa 184 cm (Finland)
Sofa size: 184 x 81 x 101 cm (width, height, depth)
More renders:
https://www.behance.net/gallery/135289063/3D-Furniture-Modeling-Joy-sofa-184-cm
Hair and fur modifier is used on the sheep skin. Activate the modifier before rendering (it is turned off for more convenient use of the model)
To correctly display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> geometry
Screenshot with the settings modifier is also present in the archive (for .obj file)
The archive include instructions for mirroring fur along the axes.
Also, for more detail in close-ups, Activate the Turbosmooth modifier on model objects as needed. Use turbosmooth with separate by smoothing groups.
ATTENTION: Whoever works in the V-Ray version is lower than 3.1, be careful, the materials in the BRDF section are Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you. For Corona render, it is recommended to put version no lower than 1.5, since the glossiness of materials is adjusted to the PBR.
Archives included:
- 3ds Max 2013 Corona 5 (backward compatible) scene (native application)
- 3ds Max 2013 V-Ray 3.60.03 (GGX) scene
- OBJ (works with almost all Autodesk 3D applications, if you are not using Native application)
- textures
- materials (.mat)
- description (en/ru)
Units: Millimeters
Polygons: 292 455
Vertices: 304 447
Sofa size: 184 x 81 x 101 cm (width, height, depth)
More renders:
https://www.behance.net/gallery/135289063/3D-Furniture-Modeling-Joy-sofa-184-cm
Hair and fur modifier is used on the sheep skin. Activate the modifier before rendering (it is turned off for more convenient use of the model)
To correctly display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> geometry
Screenshot with the settings modifier is also present in the archive (for .obj file)
The archive include instructions for mirroring fur along the axes.
Also, for more detail in close-ups, Activate the Turbosmooth modifier on model objects as needed. Use turbosmooth with separate by smoothing groups.
ATTENTION: Whoever works in the V-Ray version is lower than 3.1, be careful, the materials in the BRDF section are Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you. For Corona render, it is recommended to put version no lower than 1.5, since the glossiness of materials is adjusted to the PBR.
Archives included:
- 3ds Max 2013 Corona 5 (backward compatible) scene (native application)
- 3ds Max 2013 V-Ray 3.60.03 (GGX) scene
- OBJ (works with almost all Autodesk 3D applications, if you are not using Native application)
- textures
- materials (.mat)
- description (en/ru)
Units: Millimeters
Polygons: 292 455
Vertices: 304 447
0 comments
Joy sofa 184 cm
PRO
$7
Royalty free
66
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 57 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Fur |
| Formfactor: |
Published 17 January 2022
Pohjanmaan Joy sofa 184 cm (Finland)
Sofa size: 184 x 81 x 101 cm (width, height, depth)
More renders:
https://www.behance.net/gallery/135289063/3D-Furniture-Modeling-Joy-sofa-184-cm
Hair and fur modifier is used on the sheep skin. Activate the modifier before rendering (it is turned off for more convenient use of the model)
To correctly display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> geometry
Screenshot with the settings modifier is also present in the archive (for .obj file)
The archive include instructions for mirroring fur along the axes.
Also, for more detail in close-ups, Activate the Turbosmooth modifier on model objects as needed. Use turbosmooth with separate by smoothing groups.
ATTENTION: Whoever works in the V-Ray version is lower than 3.1, be careful, the materials in the BRDF section are Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you. For Corona render, it is recommended to put version no lower than 1.5, since the glossiness of materials is adjusted to the PBR.
Archives included:
- 3ds Max 2013 Corona 5 (backward compatible) scene (native application)
- 3ds Max 2013 V-Ray 3.60.03 (GGX) scene
- OBJ (works with almost all Autodesk 3D applications, if you are not using Native application)
- textures
- materials (.mat)
- description (en/ru)
Units: Millimeters
Polygons: 292 455
Vertices: 304 447
Sofa size: 184 x 81 x 101 cm (width, height, depth)
More renders:
https://www.behance.net/gallery/135289063/3D-Furniture-Modeling-Joy-sofa-184-cm
Hair and fur modifier is used on the sheep skin. Activate the modifier before rendering (it is turned off for more convenient use of the model)
To correctly display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> geometry
Screenshot with the settings modifier is also present in the archive (for .obj file)
The archive include instructions for mirroring fur along the axes.
Also, for more detail in close-ups, Activate the Turbosmooth modifier on model objects as needed. Use turbosmooth with separate by smoothing groups.
ATTENTION: Whoever works in the V-Ray version is lower than 3.1, be careful, the materials in the BRDF section are Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you. For Corona render, it is recommended to put version no lower than 1.5, since the glossiness of materials is adjusted to the PBR.
Archives included:
- 3ds Max 2013 Corona 5 (backward compatible) scene (native application)
- 3ds Max 2013 V-Ray 3.60.03 (GGX) scene
- OBJ (works with almost all Autodesk 3D applications, if you are not using Native application)
- textures
- materials (.mat)
- description (en/ru)
Units: Millimeters
Polygons: 292 455
Vertices: 304 447
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