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DORIC stool
PRO
$7
Royalty free
| Platform: | 3dsMax 2017 + fbx |
| Render: | |
| Size: | 39 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 1 March 2025
Doric Stool by Steven Bukowski
The Doric Stool is a versatile and elegant piece that has found its place in museums, offices and homes.
The rugged, monolithic legs offer a simple and understated quality that is sure to complement any interior setting.
W 40cm x H 45cm x D 40cm / Seat height 45cm
The scene presents 2 models of the stool in 2 colors: Boucle/Walnut, Olive Fabric/Ash
polys: 15784 - 2pcs using turbosmooth render iters 1.
verts: 8248
The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.
Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.
link: https://goo.su/cvvl
The Doric Stool is a versatile and elegant piece that has found its place in museums, offices and homes.
The rugged, monolithic legs offer a simple and understated quality that is sure to complement any interior setting.
W 40cm x H 45cm x D 40cm / Seat height 45cm
The scene presents 2 models of the stool in 2 colors: Boucle/Walnut, Olive Fabric/Ash
polys: 15784 - 2pcs using turbosmooth render iters 1.
verts: 8248
The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.
Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.
link: https://goo.su/cvvl
0 comments
DORIC stool
PRO
$7
Royalty free
26
| Platform: | 3dsMax 2017 + fbx |
| Render: | |
| Size: | 39 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 1 March 2025
Doric Stool by Steven Bukowski
The Doric Stool is a versatile and elegant piece that has found its place in museums, offices and homes.
The rugged, monolithic legs offer a simple and understated quality that is sure to complement any interior setting.
W 40cm x H 45cm x D 40cm / Seat height 45cm
The scene presents 2 models of the stool in 2 colors: Boucle/Walnut, Olive Fabric/Ash
polys: 15784 - 2pcs using turbosmooth render iters 1.
verts: 8248
The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.
Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.
link: https://goo.su/cvvl
The Doric Stool is a versatile and elegant piece that has found its place in museums, offices and homes.
The rugged, monolithic legs offer a simple and understated quality that is sure to complement any interior setting.
W 40cm x H 45cm x D 40cm / Seat height 45cm
The scene presents 2 models of the stool in 2 colors: Boucle/Walnut, Olive Fabric/Ash
polys: 15784 - 2pcs using turbosmooth render iters 1.
verts: 8248
The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.
Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.
link: https://goo.su/cvvl
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