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Draga & Aurel Rive armchair
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Length: | 70 cm |
| Width: | 74 cm |
| Height: | 50 cm |
| Style: | Modern |
| Materials: | Fur |
| Formfactor: |
Published 23 July 2024
Armchair Draga & Aurel Rive
https://draga-aurel.com/collections/transparency-matters/rive-armchair
The fur is made using the Hair & Fur modifier.
By default the modifier is disabled.
In order for the fur to be displayed in the render, you need to enable it in the modifier stack.
Additionally, a screenshot with fur settings is attached.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you
For Corona render, it is recommended to install version no lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR
https://draga-aurel.com/collections/transparency-matters/rive-armchair
The fur is made using the Hair & Fur modifier.
By default the modifier is disabled.
In order for the fur to be displayed in the render, you need to enable it in the modifier stack.
Additionally, a screenshot with fur settings is attached.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you
For Corona render, it is recommended to install version no lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR
0 comments
Draga & Aurel Rive armchair
PRO
$7
Royalty free
128
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Length: | 70 cm |
| Width: | 74 cm |
| Height: | 50 cm |
| Style: | Modern |
| Materials: | Fur |
| Formfactor: |
Published 23 July 2024
Armchair Draga & Aurel Rive
https://draga-aurel.com/collections/transparency-matters/rive-armchair
The fur is made using the Hair & Fur modifier.
By default the modifier is disabled.
In order for the fur to be displayed in the render, you need to enable it in the modifier stack.
Additionally, a screenshot with fur settings is attached.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you
For Corona render, it is recommended to install version no lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR
https://draga-aurel.com/collections/transparency-matters/rive-armchair
The fur is made using the Hair & Fur modifier.
By default the modifier is disabled.
In order for the fur to be displayed in the render, you need to enable it in the modifier stack.
Additionally, a screenshot with fur settings is attached.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you
For Corona render, it is recommended to install version no lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR
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