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Pedunculate oak, 14m. (summer/autumn)
PRO
$7
Royalty free
| Platform: | 3dsMax 2017 + fbx |
| Render: | |
| Size: | 112 MBNEW |
| Polygons: | 473K |
| Colors: | |
| Height: | 1400 cm |
| Style: | Classic |
| Materials: | Organics |
| Formfactor: |
Published 7 September 2023
Pedunculate oak, height - 14 meters.
The tree can be used both for long shots / scatter seating, and for medium and close distances (closeups).
Textures (leaves, bark): 4096x4096 pixels.
The default bark material uses a displacement map, which is recommended to be turned off when using a scatter so as not to load the render.
The tree can be used both for long shots / scatter seating, and for medium and close distances (closeups).
Textures (leaves, bark): 4096x4096 pixels.
The default bark material uses a displacement map, which is recommended to be turned off when using a scatter so as not to load the render.
0 comments
Pedunculate oak, 14m. (summer/autumn)
PRO
$7
Royalty free
15
| Platform: | 3dsMax 2017 + fbx |
| Render: | |
| Size: | 112 MBNEW |
| Polygons: | 473K |
| Colors: | |
| Height: | 1400 cm |
| Style: | Classic |
| Materials: | Organics |
| Formfactor: |
Published 7 September 2023
Pedunculate oak, height - 14 meters.
The tree can be used both for long shots / scatter seating, and for medium and close distances (closeups).
Textures (leaves, bark): 4096x4096 pixels.
The default bark material uses a displacement map, which is recommended to be turned off when using a scatter so as not to load the render.
The tree can be used both for long shots / scatter seating, and for medium and close distances (closeups).
Textures (leaves, bark): 4096x4096 pixels.
The default bark material uses a displacement map, which is recommended to be turned off when using a scatter so as not to load the render.
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