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Double bed 81.
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 118 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 10 March 2022
3d model Double bed 81.
Polys: 3,121,474
Verts: 1,530,280
Size: 215/235/130 cm.
Unwrap UVW: Yes
Units: Millimeters
Render: V-Ray
Formats: 3Ds Max 2013, OBJ, Vray
Enable TurboSmooth on the elements.
There are two different colors in the archive.
Before rendering, enable Hair and Fur (WSM) on the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
My models: https://3dsky.org/users/neolina_1/models
Link:https://www.archiproducts.com/ru
Polys: 3,121,474
Verts: 1,530,280
Size: 215/235/130 cm.
Unwrap UVW: Yes
Units: Millimeters
Render: V-Ray
Formats: 3Ds Max 2013, OBJ, Vray
Enable TurboSmooth on the elements.
There are two different colors in the archive.
Before rendering, enable Hair and Fur (WSM) on the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
My models: https://3dsky.org/users/neolina_1/models
Link:https://www.archiproducts.com/ru
0 comments
Double bed 81.
PRO
$7
Royalty free
90
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 118 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 10 March 2022
3d model Double bed 81.
Polys: 3,121,474
Verts: 1,530,280
Size: 215/235/130 cm.
Unwrap UVW: Yes
Units: Millimeters
Render: V-Ray
Formats: 3Ds Max 2013, OBJ, Vray
Enable TurboSmooth on the elements.
There are two different colors in the archive.
Before rendering, enable Hair and Fur (WSM) on the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
My models: https://3dsky.org/users/neolina_1/models
Link:https://www.archiproducts.com/ru
Polys: 3,121,474
Verts: 1,530,280
Size: 215/235/130 cm.
Unwrap UVW: Yes
Units: Millimeters
Render: V-Ray
Formats: 3Ds Max 2013, OBJ, Vray
Enable TurboSmooth on the elements.
There are two different colors in the archive.
Before rendering, enable Hair and Fur (WSM) on the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
My models: https://3dsky.org/users/neolina_1/models
Link:https://www.archiproducts.com/ru
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