








0 Recommend
Emil Floor Lamp Urban Outfitters
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Stone |
| Formfactor: |
Published 5 May 2022
Emil Floor Lamp Urban Outfitters
Dimensions: 15.5”dia x 70”h
https://www.urbanoutfitters.com/shop/emil-floor-lamp?category=lighting&color=011&type=REGULAR&size=ONE%20SIZE&quantity=1
Archived: MAX2016(corona) + FBX + Texture
10913 polygons
XForm, there is a scan. Pivot is set, spline line. Turbosmooth is thrown on (in viewport - 0 iterations, on render - 1 iteration). Coronalight lighting.
In FBX, the stack is collapsed, there are no light sources.
Dimensions: 15.5”dia x 70”h
https://www.urbanoutfitters.com/shop/emil-floor-lamp?category=lighting&color=011&type=REGULAR&size=ONE%20SIZE&quantity=1
Archived: MAX2016(corona) + FBX + Texture
10913 polygons
XForm, there is a scan. Pivot is set, spline line. Turbosmooth is thrown on (in viewport - 0 iterations, on render - 1 iteration). Coronalight lighting.
In FBX, the stack is collapsed, there are no light sources.
0 comments
Emil Floor Lamp Urban Outfitters
PRO
$7
Royalty free
192
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Stone |
| Formfactor: |
Published 5 May 2022
Emil Floor Lamp Urban Outfitters
Dimensions: 15.5”dia x 70”h
https://www.urbanoutfitters.com/shop/emil-floor-lamp?category=lighting&color=011&type=REGULAR&size=ONE%20SIZE&quantity=1
Archived: MAX2016(corona) + FBX + Texture
10913 polygons
XForm, there is a scan. Pivot is set, spline line. Turbosmooth is thrown on (in viewport - 0 iterations, on render - 1 iteration). Coronalight lighting.
In FBX, the stack is collapsed, there are no light sources.
Dimensions: 15.5”dia x 70”h
https://www.urbanoutfitters.com/shop/emil-floor-lamp?category=lighting&color=011&type=REGULAR&size=ONE%20SIZE&quantity=1
Archived: MAX2016(corona) + FBX + Texture
10913 polygons
XForm, there is a scan. Pivot is set, spline line. Turbosmooth is thrown on (in viewport - 0 iterations, on render - 1 iteration). Coronalight lighting.
In FBX, the stack is collapsed, there are no light sources.
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