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EQ3 Cello 3-Piece Sectional Sofa
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 149 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Fabric |
| Formfactor: |
Published 7 September 2020
EQ3 Cello 3-Piece Sectional Sofa with chaise
Corner sofa with chaise longue, pillows and fur blankets
To reduce the size of the archive, the model was transferred to Mesh
The number of polygons and vertices is specified for the model in Editable Poly
Fur made with Hair and Fur
For correct display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> mr prim
Dimensions: 3020 x 2820 x 810 mm;
To reflect fur along the axes:
1. Open the model group and select the skin;
2. In the "Hair and Fur" modifier in the "Tools" tab, select "Guides -> Splines";
3. Wait until the end of the operation to create splines, on the basis of which the fur will be built in your reflected model;
4. Add the created splines to the general group of the model, close the group and reflect the model along the desired axis;
5. Ungroup, make X-FORM of all elements of the model;
6. Select the skin, in the "Hair and Fur" modifier in the "Tools" tab, select "Recomb From Splines";
7. Then click on the previously created splines. As a result, the fur will be recalculated based on your splines;
8. Remove splines and close the model group.
polys: 2,189,268;
verts: 2,270,219.
https://urbane.ca/products/cello-3-piece-sectional-1
Corner sofa with chaise longue, pillows and fur blankets
To reduce the size of the archive, the model was transferred to Mesh
The number of polygons and vertices is specified for the model in Editable Poly
Fur made with Hair and Fur
For correct display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> mr prim
Dimensions: 3020 x 2820 x 810 mm;
To reflect fur along the axes:
1. Open the model group and select the skin;
2. In the "Hair and Fur" modifier in the "Tools" tab, select "Guides -> Splines";
3. Wait until the end of the operation to create splines, on the basis of which the fur will be built in your reflected model;
4. Add the created splines to the general group of the model, close the group and reflect the model along the desired axis;
5. Ungroup, make X-FORM of all elements of the model;
6. Select the skin, in the "Hair and Fur" modifier in the "Tools" tab, select "Recomb From Splines";
7. Then click on the previously created splines. As a result, the fur will be recalculated based on your splines;
8. Remove splines and close the model group.
polys: 2,189,268;
verts: 2,270,219.
https://urbane.ca/products/cello-3-piece-sectional-1
0 comments
EQ3 Cello 3-Piece Sectional Sofa
PRO
$7
Royalty free
637
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 149 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Fabric |
| Formfactor: |
Published 7 September 2020
EQ3 Cello 3-Piece Sectional Sofa with chaise
Corner sofa with chaise longue, pillows and fur blankets
To reduce the size of the archive, the model was transferred to Mesh
The number of polygons and vertices is specified for the model in Editable Poly
Fur made with Hair and Fur
For correct display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> mr prim
Dimensions: 3020 x 2820 x 810 mm;
To reflect fur along the axes:
1. Open the model group and select the skin;
2. In the "Hair and Fur" modifier in the "Tools" tab, select "Guides -> Splines";
3. Wait until the end of the operation to create splines, on the basis of which the fur will be built in your reflected model;
4. Add the created splines to the general group of the model, close the group and reflect the model along the desired axis;
5. Ungroup, make X-FORM of all elements of the model;
6. Select the skin, in the "Hair and Fur" modifier in the "Tools" tab, select "Recomb From Splines";
7. Then click on the previously created splines. As a result, the fur will be recalculated based on your splines;
8. Remove splines and close the model group.
polys: 2,189,268;
verts: 2,270,219.
https://urbane.ca/products/cello-3-piece-sectional-1
Corner sofa with chaise longue, pillows and fur blankets
To reduce the size of the archive, the model was transferred to Mesh
The number of polygons and vertices is specified for the model in Editable Poly
Fur made with Hair and Fur
For correct display: System Units Setup - Millimeters
Rendering> Effects> Hair and Fur> Hair> mr prim
Dimensions: 3020 x 2820 x 810 mm;
To reflect fur along the axes:
1. Open the model group and select the skin;
2. In the "Hair and Fur" modifier in the "Tools" tab, select "Guides -> Splines";
3. Wait until the end of the operation to create splines, on the basis of which the fur will be built in your reflected model;
4. Add the created splines to the general group of the model, close the group and reflect the model along the desired axis;
5. Ungroup, make X-FORM of all elements of the model;
6. Select the skin, in the "Hair and Fur" modifier in the "Tools" tab, select "Recomb From Splines";
7. Then click on the previously created splines. As a result, the fur will be recalculated based on your splines;
8. Remove splines and close the model group.
polys: 2,189,268;
verts: 2,270,219.
https://urbane.ca/products/cello-3-piece-sectional-1
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