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Euclideo Executive Boss Desk-PBR Material
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 21 MBNEW |
| Polygons: | 24K |
| Colors: | |
| Length: | 240 cm |
| Width: | 210 cm |
| Height: | 80 cm |
| Style: | Modern |
| Materials: | Wood, Leather |
| Formfactor: |
Published 26 October 2025
-Euclideo Executive Boss Desk.
-This desk is designed for managers and you can use it for office design.
-This PBR Material created by Substance Designer and Substance Painter.
-You can use the textures in this file for any software you want.
-Files = 3DsMax (Vray, Corona) + Textures (2K)+ mtl + fbx.
-Textures = basecolor, height, normal (OpenGL), glossiness, roughness.
-Materials in 3DsMax file are ready to be used.
-This desk is designed for managers and you can use it for office design.
-This PBR Material created by Substance Designer and Substance Painter.
-You can use the textures in this file for any software you want.
-Files = 3DsMax (Vray, Corona) + Textures (2K)+ mtl + fbx.
-Textures = basecolor, height, normal (OpenGL), glossiness, roughness.
-Materials in 3DsMax file are ready to be used.
0 comments
Euclideo Executive Boss Desk-PBR Material
PRO
$7
Royalty free
16
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 21 MBNEW |
| Polygons: | 24K |
| Colors: | |
| Length: | 240 cm |
| Width: | 210 cm |
| Height: | 80 cm |
| Style: | Modern |
| Materials: | Wood, Leather |
| Formfactor: |
Published 26 October 2025
-Euclideo Executive Boss Desk.
-This desk is designed for managers and you can use it for office design.
-This PBR Material created by Substance Designer and Substance Painter.
-You can use the textures in this file for any software you want.
-Files = 3DsMax (Vray, Corona) + Textures (2K)+ mtl + fbx.
-Textures = basecolor, height, normal (OpenGL), glossiness, roughness.
-Materials in 3DsMax file are ready to be used.
-This desk is designed for managers and you can use it for office design.
-This PBR Material created by Substance Designer and Substance Painter.
-You can use the textures in this file for any software you want.
-Files = 3DsMax (Vray, Corona) + Textures (2K)+ mtl + fbx.
-Textures = basecolor, height, normal (OpenGL), glossiness, roughness.
-Materials in 3DsMax file are ready to be used.
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