0 Recommend
Extend_Edges
PRO
$7
Royalty free
Platform:Script
Render:
Standard
Size:
0 MBNEW
Style:Modern
Published 12 September 2025
Extend Edges
A tool for extending selected edges to the nearest suitable geometry.
Supports Editable Poly, Edit Poly, and Editable Mesh, works with multiple objects at once, and retains the selection of edges and vertices. The tool can be launched from any tab in the Command Panel — it is not necessary to be in the Modify tab or on a specific sub-object level.
- Extend — extends the selected edges to the nearest intersection with the geometry of the original object.
- Extend Others — additionally uses other visible, non-hidden objects in the scene as obstacles and targets for extension.
If only one vertex of the selected edge is additionally highlighted, only the corresponding end is moved.
During the operation, active constraints of Editable Poly / Edit Poly, such as Constrain to Edge, Face, or Normal, are temporarily disabled and automatically restored after execution.
Useful for closing gaps, extending edges to adjacent geometry, and quickly aligning mesh boundaries.
Supported in 3ds max 2022-2027, installation - copy the contents of the corresponding version to the plugins folder, for example C:\Program Files\Autodesk\3ds Max 2027\Plugins\, and restart 3ds max.
Then it is recommended to assign hotkeys to the Extend Edges GUP/Extend Edges Other GUP commands in the Maketer category.
0 comments

Extend_Edges

PRO
$7
Royalty free
16
16
16
Platform:Script
Render:
Standard
Size:
0 MBNEW
Style:Modern
Published 12 September 2025
Extend Edges
A tool for extending selected edges to the nearest suitable geometry.
Supports Editable Poly, Edit Poly, and Editable Mesh, works with multiple objects at once, and retains the selection of edges and vertices. The tool can be launched from any tab in the Command Panel — it is not necessary to be in the Modify tab or on a specific sub-object level.
- Extend — extends the selected edges to the nearest intersection with the geometry of the original object.
- Extend Others — additionally uses other visible, non-hidden objects in the scene as obstacles and targets for extension.
If only one vertex of the selected edge is additionally highlighted, only the corresponding end is moved.
During the operation, active constraints of Editable Poly / Edit Poly, such as Constrain to Edge, Face, or Normal, are temporarily disabled and automatically restored after execution.
Useful for closing gaps, extending edges to adjacent geometry, and quickly aligning mesh boundaries.
Supported in 3ds max 2022-2027, installation - copy the contents of the corresponding version to the plugins folder, for example C:\Program Files\Autodesk\3ds Max 2027\Plugins\, and restart 3ds max.
Then it is recommended to assign hotkeys to the Extend Edges GUP/Extend Edges Other GUP commands in the Maketer category.
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