








0 Recommend
Fermaluce Wall Lamp by Cables
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 6 June 2026
Name: Fermaluce Wall Lamp by Cables
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
0 comments
Fermaluce Wall Lamp by Cables
PRO
$7
Royalty free
2
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 6 June 2026
Name: Fermaluce Wall Lamp by Cables
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔30 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. In order for "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
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